From Megaman Mush
Jump to: navigation, search
Spring Man
Smithers, release the robotic Richard Simmons!
Smithers, release the robotic Richard Simmons!
Personal Information
Real Name Spring Man
Code Name N/A
Race Android
Gender male
Birth Date Unknown
Serial Number DWN-053
Faction Robot Masters
Function Hydraulics Lifter
Assignment Aid Junk Man
Technical Specifications
Primary Specialty Squash and Stretch
Secondary Specialty Stretch and Squash
Primary Wild Coil
Type Explosive
Secondary Super Slinky Slam
Type Physical
OOC Information
Game Megaman 7
Theme Song

Character Data

"One and two and streeeetch! Feel the burn!"


Spring Man is the sadistic aerobics instructor from hell. Obsessed with being physically fit, even though it's impossible for robots to be out of shape. His idea of a good time is to do a thousand pull ups, 500 jumping jacks, and then run for 100 miles without resting. His light frame and high endurance makes it easy for him to perform such feats, and he insists that everyone else should be able to do them as well. Always 'suggesting' to the other Masters that they need to get in shape more. Spring Man's Wild Coil is a powerful bouncing timed explosive that travels along the ground. His springy body consists of coils of resiliant cable so that he can stretch out to nearly 3 times his height. His arms and legs are made of the same material, which gives his reach an enormous boost in range. This also gives him a strange gait that never fails to make his comrades crack up laughing when he runs. Spring Man's long, loose limbs and light body often give him trouble. If he snaps back too hard, he can tangle himself up into a knot that takes hours to sort out.


Instant Electromagnet, Fitness and Sports Expert, Avid Jumper, Adjustable Height, Your Concept Must Exist In A World Which Contains Him




Cut Scenes